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The Lawgiver is held up by the Knights of the Scroll as their patron. He is responsible for the order in the Wyrld which allows life to proceed in a worthwhile manner, and which allows all men to coexist without fear. Without the law is anarchy, evil, and defeat. Tahg finds worship among some others, although for the most part he is a patrician deity, not as popular among the masses as Hellei or Uzzium. The god, and his followers, are noticeably strict in their ways. Seat of the Faith The only temple to Tahg lies inside the Citadel of Falcos. Shrines exist scattered about in other places, both inside and outside of Estovia, but the priests and followers of Tahg spend little time spreading their faith. Instead they spend it in study, contemplation, or upholding the law in other ways. Of current note is the High Priest Lamki who has the disconcerting ability to see through any lie and pull the truth out of any statement. The strange powers of the high priest bring much support to the faith, although they do not make it any more popular with the commoners who regard Lamki's abilities with more fear than awe, though foreigners are likely to see only respect and a bit of pride over the man's abilities. Tahg is still worshipped in Vaelsh, but his role there as Lawgiver is much different. Tahg is seen as a wise councillor who aids the clan chiefs in their decisions. His long perspective of history allows the clan chiefs to avoid repeating mistakes that have gone before by praying to him for guidance. Tenets, Beliefs, and Dogma Tahg's belief system is a simple one: the law is constructed by the rulership under a divine mandate, and it is the best interests of everyone to follow this law. Lawbreakers have at their heart a hatred of society and themselves that is an open door for evil to nest in and grow. As such all persons must be dissuaded from breaking the law or otherwise flaunting it. Relations to Other Faiths The followers of Tahg sometimes find themselves in conflict with others because of their unyielding standpoint on most issues. They themselves have little problem with other faiths, except where there is a direct conflict of interest. There is actually a respect for the Cebretine Church in Shurrah for its strict and well formulated doctrine, although the respect is not returned by that church. The Holy Order of the Stars in Elloria is diametrically opposed to Tahg's viewpoint that there is only one way to do things correctly. The relativism of that religion most always leads to conflicts whenever believers from the two faiths meet. Factions and Heresies There are two main factions that worship Tahg in Estovia, although there is no formal split in the highly centralized and regulated church. One group, called Centralists, holds law as a stricture so absolute that it cannot be abridged. The written and current law is to be followed and enforced without exception. The other faction holds to the belief that there is a "higher law" which can be recognized in some cases, and "mortal law" can be abridged by the application of these higher laws. Centralists counter that this is merely human failing manifesting in the form of compassion when it is not appropriate. Surprisingly the Centralists hold both power and the favor of the people, because they show no favoritism, and have levied punishments against the wealthy and nobility with no regard for their station. Worship of Tahg in Vaelsh is, like worship of all dieties there, much less formalized. Tahg's priests tend to be very methodical, but the effects of the church do not go out as far into the community. Wyrldscape is a free form play-by-post role playing game created for the enjoyment of interaction and creative writing. This compendium exists to aid those who would play in its infinite vaults. Use of this site constitutes acceptance of the Terms of Use. All contents and information are © 2000-2003 Wyrldscape Consortium; all rights reserved. |
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