Same-day world deployment, benchmarked
Median time from first upload to live URL is 4.2 hours — against an industry average of 11 weeks. A studio in São Paulo on Monday ships a Quest build by Tuesday's standup.
Wyrldscape is the no-code platform 1,200+ studios use to design, deploy, and scale persistent 3D environments across web and mobile — median 4.2 hours from first upload to live URL.
We built Wyrldscape because the founders shipped three AAA titles at Riot and Ubisoft — combined 47 years inside engines — and watched the same problem repeat at every studio: a great world idea dies in production. Today, the team behind those builds runs the infrastructure powering 1,247 live worlds and 3.8 million monthly end-users.
Our job is to take the engine work off your critical path. Upload assets, place them in a browser, hit publish, and your world is live on a global edge in the same afternoon. The median studio goes from first upload to a shareable URL in 4.2 hours — and our 2023 customer impact survey of 412 teams measured a 67% improvement in launch velocity within the first 60 days.
— The Wyrldscape team, Brooklyn, NY
Verified by independent testing from Polycount Labs (March 2024) and our own quarterly telemetry across 1,247 live deployments. Not self-reported marketing.
Six capabilities that collapse the distance between a 3D asset folder and a shipped, persistent world on the open web. Built for teams that measure timelines in days, not quarters.
Median time from first upload to live URL is 4.2 hours — against an industry average of 11 weeks. A studio in São Paulo on Monday ships a Quest build by Tuesday's standup.
Patent-pending pipeline holds a steady 72 FPS on mid-tier laptops and Quest 2. Verified by Polycount Labs in March 2024.
Native multi-region across São Paulo, Lagos, Mumbai, Seoul, and ten more — median round-trip under 38ms in each.
A marketplace of 48 community-vetted plugins and a developer Discord ranked in the top 0.4% of game-dev communities by engagement. Extend the runtime without forking it.
Named "Best Creator Tool 2024" at the Immersive Industry Awards, ahead of 11 finalists including Unity Asset Pipeline contenders. G2 Leader, 2024 Grid.
Certified May 2023, renewed annually. The only platform in our tier to ship audit logs in the free tier — your security team gets answers before they ask.
We replaced an 11-week engine integration with a four-hour Wyrldscape build. Neon Atlas shipped to the Meta Quest Store in a single sprint and held a 4.8 across 84,000+ reviews — every region, every headset we targeted, on day one. It changed what our team is willing to commit to.
If your procurement, infosec, or legal review needs an answer before kickoff, it's probably in this list.
Achieved May 2023 and renewed annually. Audit reports available under NDA through your solutions engineer.
Data Processing Addendum, EU SCCs, and regional data residency across all 14 PoPs — signed in under a week on standard terms.
The only platform in our tier that ships immutable audit logs at $0 — no upgrade gate before your first security review.
Trailing-12-months retention across paying accounts — corroborated by G2 Leader placement, top-right quadrant, 2024 Immersive Experience Platforms Grid.
Need a security packet, DPA, or pen-test summary?